Dec. 8th, 2017

talumin: K9 from Doctor Who, with the text 'Shooty Dog Thing' (Default)
Look at this, updating the day after D&D!

This session we got to use the DM's new awesome tier layers - they're normally for flying creatures, but work pretty well for water too. I'm also going to start using initials for players, because characters and classes are starting to swap a bit.

The warlock had been dragged under the water by some sort of ghost wraith thing, and the gunslinger and ranger dived in after her. Kaz was smart and knew he would sink immediately, so he tied a rope around the dwarf cleric and tossed the dwarf in instead. The fight went back and forward a few times, and Kaz did little more than reel people out of the pond, but we still nearly lost the warlock and didn't even kill the creature.

Once everyone was safe, we encountered an old hunter who told us that this wasn't the first time it had happened. We went to the nearby village and learned the sorry tale of the drowned girl and her childhood friends. It then became a murder mystery as we all gathered evidence and interrogated people. The ranger and dwarf didn't do so well, but the warlock cast suggestion on another suspect and he spilled everything he knew. We noticed some discrepancies in the stories we heard and when confronted, it turned out the local priest had killed the girl and dumped her body in the water. Looking back, I think we may have missed something... but Kaz got to throw the priest into the pond where the ghost totally killed him, so I counted that as a win. In addition, Kaz levelled up! I took a level in barbarian, partly to reflect Kaz's anger at the world and losing people he cares about, and partly to get the damage resistance.

We also learned that a paladin had passed recently, who I'm pretty sure is the "prophet" we're following, but also the lord's executioner, hunting us in particular. I feel better about that, because while we can't take a rakshasa, we might be able to take a lackey. When we woke the next morning, the gunslinger was gone, leaving a note declaring that he didn't agree with our actions and that he was going to go his own way. I totally see where he was coming from, and the player had a new character ready to go, so it was more of a roleplaying thing rather than A getting fed up with how we were playing. The characters, however, lost it. The dwarf tried to contact the dragon we saved many moons ago to come and take us to where the gunslinger wanted to go and confront him. That led to the halfling suggesting that maybe it was time for a vote on who actually leads the party. And THAT led to the dwarf storming off and meeting A's new character. This led to the dwarf changing his mind and we decided to continue on the path we were already on.

Next session will be a big one, and probably our last before Christmas. After that, we're playing Storm King's Thunder regularly with S DMing and a side quest with the regular DM using new characters. I'll update for those too, so I keep it all fresh in my mind. I think I'll play a goliath druid for STK and a dwarf necromancer for the side quest.

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talumin: K9 from Doctor Who, with the text 'Shooty Dog Thing' (Default)
talumin

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