talumin: Big Macintosh from My Little Pony: Friendship is Magic (big macintosh)
[personal profile] talumin
So drained after a 12+ hour session yesterday, but it was SOOOO worth it! First, session 8.

Session 8
We set out through the desert, trying to follow the army that had decimated the town. We fell foul of a fire elemental, but fortunately the nifty "decanter of infinite water" that the DM had given us made short work of it. And soon after we got hit by a sandstorm, which we managed to survive, but lost the trail. we had three options of where to go next, and decided to investigate the plume of smoke which turned out to be an oasis with three orc scouts. Some discussion with them led to a temporary alliance to gain us access to the army's camp, and the orcs were basically epically bad-ass, so Kaz developed a man(orc?)-crush on the leader, Ovak.

On reaching the camp, my monk buddy failed a couple of checks to pretend to be a prisoner, and well, there was violence. Ovak lost an eye. With all the guards dead, we ended the session.

Session 9
This was such a relaxed session. There was no pressure to move the story along or get through combat before the games store closed, so we could talk tactics, and go off topic and just generally have a bit more fun than usual.

Getting through the army, we reached the orc section and well, Ovak basically sold us out. Such betrayal!! Kaz was heartbroken. Turns out we were just the bargaining chip to get Ovak in to see the war chief so he could attempt a coup. Thankfully, the orc shaman had other plans, and sent us to the cells. We didn't like that, so we slaughtered our guards and waited to see what would happen next.

When the shaman turned up, she revealed Ovak was dead. Huzzah! She also offered us a deal - get the jawbone of an ancient orc warlord from his tomb and she'd put in a good word with the war chief. This would splinter the army too, as the war chief would be able to break away from them. We readily accepted. Off we went, after some shenanigans trying to figure out how to use the lizards orcs use as mounts. We found the tomb no problems, but were nearly wiped out by the spiders in the entryway (thanks to some REALLY bad rolls), but thankfully my monk buddy showed up in the nick of time and saved the lot of us.

Making our way deeper into the tomb complex, we made a split second decision to go right instead of left and apparently made the correct choice, because while there WERE more spiders, it brought us to the tomb in the best possible location. The tomb was now inhabited by a drider, who we tried to make a deal with, but who eventually got fed up with our questions and attacked. Kaz nearly died a couple of times, but we finally prevailed, retrieving the jawbone (and upgrading some of our equipment, including my monk buddy getting an awesome godly lightning-javelin).

The trip back to camp was uneventful, but due to a miscommunication (both in-character and out-), the monk nearly gave the game away at the army gate again. Some quick thinking from him (and AMAZING dice rolls) meant we got through, and we realised we were going to have murder all the guards. Again. The warlock came up with a plan to charm the guard captain to walk out into the desert. It worked perfectly, until she came up against kobolds, and she doesn't speak draconic... More SUPER lucky dice rolls and what the hell the crazy ass stupid plan worked!!

We kept going to the orc encampment and delivered the jawbone, although Kaz stared down the orc war chief, which was super intense and SO MUCH FUN, with me and the DM roaring at each other about honour and strength and what makes an orc, which probably also nearly got us killed. It was super cool and got me 25 XP later. Anyway, Kaz got called brother by the war chief, which is a HUGE DEAL for him, since he's never felt like a "real" orc and now might have a place to be who he should be. Kaz's future is still all over the place. Basically he pledged loyalty to the war chief - provided the war chief can weld the orcs together and give them a chance to live as they once did.

With the orcs on our side, we had a chance to get into the kobold camp, which meant we had our shot of assassinating the half-dragon general. Got in, no problems. Met the aide-de-camp, no problems. Found the general's secretary (a faerie dragon) and utterly failed the creature's riddle. We were only spared because the general showed up, and the battle was on. It was suitably epic, with Kaz going toe to toe with the general the whole time, but the dwarf cleric, who spent most of the battle picking himself up, and had been smacked down by the general before, managed to land the killing blow.

This was such a great day. I can't wait for the next session on Thursday.

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talumin: K9 from Doctor Who, with the text 'Shooty Dog Thing' (Default)
talumin

March 2018

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