D&D Session 34 & 35 - I Am Lazy
Feb. 24th, 2018 09:28 pmSession 34 - There was a LOOOOOOOT of talking in this session - like a good three hours worth of it. Basically we had to decide if we would join Amrita's (the non-prophet) army and march on the capital, or go our own way, and if we should wait five days or leave immediately. We chose to join, and to wait. And Kaz tried to hit on Amrita the best way a 19-year-old half-orc with a 10 in WIS and 8 in CHA knows how - tell her she's really hot and then run away.
There was also a lot of inter-personal character drama, but it didn't really go anywhere. At the end of the session, we were ranging ahead of the army, found an abandoned farm with a halfling who asked us to save his murdered friends. We wandered into a cave and fought some worms who had gotten the jump on us. We finished up when the last worm was dead.
Session 35 - Following on from the worms, we decided that while these probably weren't what killed the halfling's friends, it was good enough, and left. When we got back to the road, we received word from the army that they needed food badly, as the countryside had been scorched when news of the army had spread. We found a couple of villages further off the road, and convinced the first one to help (I forget how). The second village said that we could have help if we did something for them - kill some goblins. Now, Kaz HATES goblins, so he was in immediately. Hell, he'd had done it for free.
As it turns out, he didn't get to strike a blow against them :( My first action was to cut down the tree one of the goblins was hiding in, which worked great. On my next turn I had the choice between ignoring a massive rock elemental that was attacking our cleric, and going after a goblin that was out in the open and making myself a target for every other goblin there. I decided to charge at the rock elemental and go for the goblin later, but by then, it was too late :( The goblin leader died really swiftly, and the rest got picked off by various magic users while Kaz fumed uselessly as he could reach goblins but not attack them.
We went back to the town, and began a big discussion about how the group should make decisions, and then the vampire twins showed up. Even better, I won the initiative roll and got to take two swipes at them - which missed really badly. And then I was charmed, as usual. Later, the vampires tried to charm the halfling and he made the save with a 24! Which means I know what I need to roll to beat their charm. Technically I can't actually get a 24, but it's good to know.
The conversation with the twins was still ongoing when we stopped, so we're continuing it via Facebook.
There was also a lot of inter-personal character drama, but it didn't really go anywhere. At the end of the session, we were ranging ahead of the army, found an abandoned farm with a halfling who asked us to save his murdered friends. We wandered into a cave and fought some worms who had gotten the jump on us. We finished up when the last worm was dead.
Session 35 - Following on from the worms, we decided that while these probably weren't what killed the halfling's friends, it was good enough, and left. When we got back to the road, we received word from the army that they needed food badly, as the countryside had been scorched when news of the army had spread. We found a couple of villages further off the road, and convinced the first one to help (I forget how). The second village said that we could have help if we did something for them - kill some goblins. Now, Kaz HATES goblins, so he was in immediately. Hell, he'd had done it for free.
As it turns out, he didn't get to strike a blow against them :( My first action was to cut down the tree one of the goblins was hiding in, which worked great. On my next turn I had the choice between ignoring a massive rock elemental that was attacking our cleric, and going after a goblin that was out in the open and making myself a target for every other goblin there. I decided to charge at the rock elemental and go for the goblin later, but by then, it was too late :( The goblin leader died really swiftly, and the rest got picked off by various magic users while Kaz fumed uselessly as he could reach goblins but not attack them.
We went back to the town, and began a big discussion about how the group should make decisions, and then the vampire twins showed up. Even better, I won the initiative roll and got to take two swipes at them - which missed really badly. And then I was charmed, as usual. Later, the vampires tried to charm the halfling and he made the save with a 24! Which means I know what I need to roll to beat their charm. Technically I can't actually get a 24, but it's good to know.
The conversation with the twins was still ongoing when we stopped, so we're continuing it via Facebook.